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			    <title>+kaminless+</title>
			    <link>http://www.otomedream.com/blog/?uid-276148</link>
			    <description></description>
			    <copyright>Copyright(C) +kaminless+</copyright>
			    <generator>SupeSite/X-Space</generator>
			    <lastBuildDate>Sat, 30 Aug 2008 20:58:13 GMT</lastBuildDate><item>
								<title>稍作休息。。。</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-5660</link>
								<description><![CDATA[<P>最近累坏了<BR>工作明明一點也不繁忙<BR>這種話被老闆看到可是要挨批的哦<BR><BR>嗯<BR>上班時光明正大作GS2翻譯的人<BR>有沒有呢？<BR>我大概是其中之一吧。。。<BR><BR>不過<BR>好景不長<BR>怎麽要麽沒事做<BR>要麽事情就來一大堆呢<BR>大家看我這麽樂是不是不爽呢。...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Fri, 14 Mar 2008 23:05:03 GMT</pubDate>
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								<title>「処女雪のコテージ」ルート１０トラック５＆６の書き取り</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-1130</link>
								<description><![CDATA[<DIV class=entry_text><STRONG>櫻１３、誕生日おめでとう</STRONG></DIV>
<DIV class=entry_text><STRONG></STRONG>&nbsp;</DIV>
<DIV class=entry_text><STRONG>トラック５</STRONG> <BR>ノック音 <BR>「な、なんだ」 <BR>「今　誰かが扉を敲いてよね」 <BR>「こんな吹...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Tue, 12 Jun 2007 23:42:53 GMT</pubDate>
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								<title>[NS]隨機分配卡片</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-930</link>
								<description><![CDATA[<P>涉及到的命令： <BR><FONT color=#ff99cc>①循環</FONT> <BR>for %0=1 to 24 <BR>之間循環的内容 <BR>next <BR><BR><FONT color=#ff99cc>②gosub(跳出執行相關命令后再返回)</FONT> <BR>gosub *標簽名 <BR>返回処 <BR><BR>*標簽名 <BR>相關命令 <BR>return <BR><BR><FO...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 06 Jun 2007 10:36:41 GMT</pubDate>
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								<title>[NS]判斷日期是否為６月１３日</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-867</link>
								<description><![CDATA[；============================ <BR>；判斷日期是否為６月１３日 <BR>；============================ <BR>*define <BR><BR>game <BR>*start <BR><BR>date %0,%1,%2 <BR>if %1=6 &amp;&amp; %2=13 goto *same <BR>goto *different <BR><BR>*same <BR>lsp 1,":s#FF0000今天...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Mon, 04 Jun 2007 09:11:37 GMT</pubDate>
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								<title>[NS]变量代码_基础</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-736</link>
								<description><![CDATA[<A href="http://ryuji.s1.xrea.com/nscr/nscr2/s3.html" target=_blank><FONT color=#ff7777>http://ryuji.s1.xrea.com/nscr/nscr2/s3.html</FONT></A> <BR><BR><STRONG>赋值</STRONG> <BR><BR>数值变量用<FONT color=#ff6699>%</FONT>表示 <BR>文字变量用<FONT color=#f...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 30 May 2007 13:18:03 GMT</pubDate>
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								<title>[NS]变量的运用</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-735</link>
								<description><![CDATA[<A href="http://ryuji.s1.xrea.com/nscr/nscr3/s4.html" target=_blank><FONT color=#ff7777>http://ryuji.s1.xrea.com/nscr/nscr3/s4.html</FONT></A> <BR><BR><STRONG>控制变量的最小值·最大值</STRONG> <BR>在*define和*start之间输入 <BR>intlimit %0,0,100 <BR>0 为...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 30 May 2007 13:17:31 GMT</pubDate>
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							<item>
								<title>[NS]スプライト基础</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-734</link>
								<description><![CDATA[<STRONG>在窗口里显示图片命令<FONT color=#ff6699>lsp</FONT></STRONG> <BR><BR>lsp 0,":a;image\yuki.jpg",120,80 <BR>「显示图片的编号(自定义)」「显示图片的位置」「图片位于窗口的X坐标」「图片位于窗口的Y坐标」 <BR><BR><FONT color=#ff6699>透过方式有:a;和:c; <...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 30 May 2007 13:16:51 GMT</pubDate>
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								<title>[NS]制作按钮</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-733</link>
								<description><![CDATA[暂时将按钮分为[初始状态]和[被选择状态] <BR>制作按钮的思路: <BR>①先显示[初始状态]的图片 <BR>lsp 0,":a/2,0,3;image\kaishi.jpg",220,280 <BR><STRONG>2,0,3为制作按钮时的规定代码</STRONG> <BR><BR>②将图片按钮化 <BR>spbtn 0,1 <BR>spbtn [图片编号],[按钮编号] ...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 30 May 2007 13:16:16 GMT</pubDate>
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								<title>[NS]制作动画</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-732</link>
								<description><![CDATA[<STRONG>lsp命令既可以定义按钮也可以制作动画</STRONG>, <BR>以解决NS无法导入GIF图片的问题 <BR><FONT color=#ff6699>一共有3种动画显示模式</FONT> <BR>lsp 0,":a/6,100,0;image\anime1.jpg",100,100 <BR>lsp 1,":a/6,200,1;image\anime1.jpg",245,200 <BR>lsp 2,":a/6...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 30 May 2007 13:15:29 GMT</pubDate>
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								<title>[NS]制作按钮②</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-731</link>
								<description><![CDATA[制作按钮还有另外一种方法 <BR>可以先导入和窗口一样大小的图片 <BR>其中已经包括各按钮 <BR>通过抠图的方式来达到做按钮的效果 <BR>采用代码为 <BR>btndef <BR>btn <BR>其余判断同前]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 30 May 2007 13:14:55 GMT</pubDate>
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								<title>[NS]制作BAR</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-730</link>
								<description><![CDATA[就是格斗游戏里经常用到的和HP有关的东西 <BR><BR><STRONG>〓BAR的控制 </STRONG><BR><BR>命令：bar <BR>结合print一起使用 <BR><BR>bar 0,100,20,200,300,30,100,#ff0000 <BR><BR>bar[bar编号(越小越前面)],[现在数值],[窗口内X坐标],[窗口内Y坐标],[宽度],[高度],[最大数...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 30 May 2007 13:14:22 GMT</pubDate>
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								<title>[NS]当前游戏时间的显示</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-729</link>
								<description><![CDATA[演示版本：nscr261[简体中文版] <BR><BR>；============================ <BR>；SAVELOAD时要保存实际的当前游戏时间的代码 <BR>；============================ <BR>*define <BR>game <BR>*start <BR>mov $3,"０" <BR><BR><BR>date %0,%1,%2 <BR>mov %3,%0 <BR>sub %3,10...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 30 May 2007 13:13:50 GMT</pubDate>
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								<title>[NS]rnd2的判断</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-728</link>
								<description><![CDATA[*define <BR>deletemenu <BR><BR>game <BR>*start <BR><BR>*level1 <BR>rnd2 %1,1,10 <BR>if %101=10 goto *level1check <BR>if %1=1 goto *test1 <BR>if %1=2 goto *test2 <BR>if %1=3 goto *test3 <BR>if %1=4 goto *test4 <BR>if %1=5 goto *test5 <BR>if %1=6 goto *t...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 30 May 2007 13:13:00 GMT</pubDate>
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								<title>[NS]日期显示范例</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-727</link>
								<description><![CDATA[*define <BR>deletemenu <BR>effect 2,4,50 <BR>game <BR>*start <BR>*dateloop <BR>for %1=1 to 50 <BR>gosub *lspdate <BR>click <BR>csp -1 <BR>print 2 <BR>next <BR>reset <BR><BR><BR>*lspdate <BR>if %1&lt;=31 gosub *month5 <BR>if %1&gt;=32 &amp;&amp; %1&lt;=...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 30 May 2007 13:12:18 GMT</pubDate>
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								<title>[NS]想象明星志愿123</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-726</link>
								<description><![CDATA[*define <BR>game <BR>*start <BR>mov %22,0 <BR>mov %23,0 <BR>*loop <BR>for %1=1 to 10 <BR>*datecheck <BR>if %2=0 goto *weekend <BR>if %2!=0 goto *weekdays <BR>*weekend <BR>第%1天，为周末安排日程。 <BR>click <BR>textclear <BR>goto *onedayover <BR>*weekda...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 30 May 2007 13:10:03 GMT</pubDate>
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								<title>[NS]限时LRCLICK</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-725</link>
								<description><![CDATA[*define <BR>game <BR>*start <BR>mov %1,3000 <BR>erasetextwindow 0 <BR>文字。 <BR><BR>*clickwait <BR>btntime %1 <BR>btnwait2 %0 <BR>if %0=0 goto *lclick <BR>if %0=-1 goto *rclick <BR>if %0=-2 goto *timeout <BR><BR>*lclick <BR>rmode 0 <BR>左@ <BR>textcle...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 30 May 2007 13:07:05 GMT</pubDate>
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								<title>[NS]圖片的名稱由文字變量來表示</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-724</link>
								<description><![CDATA[;mode800,value500 <BR>*define <BR><BR>clickstr "」。！？",2 <BR>effect 10,10,1000 <BR><BR>game <BR>*start <BR><BR><FONT color=#ff6699>mov $1,"11.jpg" <BR>mov $0,":c/2,0,3;cast\" <BR>add $0,$1 <BR>mov $1,$0</FONT> <BR><BR>显示图片。 <BR><BR><FONT color=...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 30 May 2007 13:06:00 GMT</pubDate>
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								<title>[NS]紙牌遊戲先期準備_先手後手的決定</title>
								<link>http://www.otomedream.com/blog/?uid-276148-action-viewspace-itemid-723</link>
								<description><![CDATA[;mode800,value500 <BR>*define <BR><BR>clickstr "」。！？",2 <BR>effect 10,10,1000 <BR><BR>game <BR>*start <BR><BR><FONT color=#ff9999>rnd2 %1,1,2 <BR>if %1=1 goto *set1 <BR>if %1=2 goto *set2 <BR><BR>*set1 <BR>mov $11,":c;img\choice\1.jpg" <BR>mov $12,...]]></description>
								<category>blog</category>
								<author>kaminjo</author>
								<pubDate>Wed, 30 May 2007 13:03:29 GMT</pubDate>
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